By 2004, the Marvel Knights imprint had already been well-established. Initially a risk back in 1998, the semi-independent label was basically sub-contracted out from Marvel to Joe Quesada’s now defunct Event Comics company. A more complete history of the Marvel Knights imprint, as well as some of its early titles, can be found under reviews for the Black Panther and Daredevil series. This run is concurrent with the middle of John Michael Straczynski (JMS)’s run on Spider-Man in the primary Amazing Spider-Man title, which had embraced some of the more mystical elements of the Marvel Universe. Though JMS’s run has a lot of strengths, Millar (and subsequently Hudlin) provided a nice contrast to that high-minded mysticism with some more classic Spidey vs. villain stories in this Marvel Knights title. Though admittedly darker in tone and consequences than the original Lee/Ditko Spider-Man, this Marvel Knights run was a good reminder of the kind of adventures we were used to seeing Peter Parker have.
Mark Millar Run #1-12: Great story arc that is a kind of blend of Miller’s Daredevil: Born Again and Kevin Smith’s Daredevil: Guardian Devil, in that there is a mysterious character who is pulling strings behind the scenes to destroy Spidey’s life. Oh, and he knows his secret identity as Peter Parker. The mysterious villain has captured Aunt May and is holding her captive to get to Peter, making him increasingly desperate and strung out. The following 12-issue arc is a good blend of psychological thriller and good, old-fashioned superhero battles. Spidey has to fight off the Vulture, Electro, Doc Ock, a new Venom, and even more baddies all in his attempt to rescue May. The series has a very compelling plot progression and feels very much like classic Spider-Man. The inclusion of so many of his classic villains, as well as key supporting cast members like MJ and the Black Cat only make the characterization stronger. The majority of the art was penciled by Terry Dodson, with a couple of issues by Frank Cho, both of whom deliver some high-quality art. It’s not innovative or overly stylized, but it’s all clear, faces are expressive, colors are bright and details are precise. Dodson even did some costume upgrades for Electro and the Vulture to make them look a little more modern and a little more menacing. The plot is a very compelling read and, though it does take some logical shortcuts, especially in the last couple of issues, it is well worth the read. Rating: 8 of 10
Reginald Hudlin Run #13-18: An interesting arc with some strong positives and some mixed execution. Absorbing Man, Ethan as new Skrull hero/baddie/crazy. To me, the whole Ethan character is basically a riff on two other stories that had already been published by this time: first, Paul Jenkins’ The Sentry, which explores a forgotten, all-powerful, Superman-like hero who struggles to find his way in the modern world (not to mention some significant mental health problems); and second, the second arc from Allan Heinberg’s run on the Young Avengers, in which Hulkling discovers his Skrull heritage and struggles to find his identity. It seemed a little too much of a Superman parody to be considered a genuinely good Spider-Man arc. Though it was certainly amusing, SM’s character development was certainly secondary. I will say, though, that the further elaboration of the Absorbing Man’s powers was a good idea. It makes a lot of sense to have someone like him be pretty close to all-powerful, but his biggest weakness is that, as one of duller tools in the shed, he lacks the imagination to truly make the most of his awesome power. Putting someone like Spidey up against that is actually a pretty cool matchup, so props to Hudlin for going that direction. Overall, it’s certainly not a bad arc, but I wouldn’t call it necessary reading. Rating: 6 of 10
#19-22 — the last four issues of this Marvel Knights run was part of a crossover title called, “The Other: Evolve or Die” which will be reviewed soon!